Minecraft

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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The Story So Far
Out story begins in the prosperous town of Meridad, where the king, King Suidad, put out a request for mercenaries to accompany a royal transport of weapons to Slarnit, a military based city that is three days away. The day before their adventure began, our heroes, Darrius The Alchemist (T1TNW), Wilson Iron-Stomach The Engineer(Lukeirot), Deamon The Archer, and Easlan The Frontiers-man (Both Andrewsdragon), took absolutely no time to get to know each-other and instead took their advance payment and spent it on booze. While Wilson was at the bar drinking, a strange looking man approached him and asked a series of strange questions about the shipment he was transporting. When Wilson proved to be too drunk to answer, the man stormed off, saying something about a girl and a thing. While this happened, Deamon and Easlan stumbled upon a young Pigwomen named Suewie who asked if she could accompainy the transport to Slarnit. The men agreed and told her to meet them at the north game tomorrow morning. Morning came, and the group met at the north gate with two guards and a small dwarven man who would drive the transport. When questioned about the pigwoman, Deamon told the group that she was the “entertainment”, I.E. a prostitute. She quickly denied this and said she just needed to go to Slarnit and that she wasn’t willing to go alone. And with that cleared up, the adventurers set off. The first day was simple, and the group stopped at one of the many inns that line the road between Meridad and the Trinity. During one of the watch shifts, Deamon went out into the woods to go hunting. During this endeavor, Deamon saw the silhouettes of men in the woods.
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